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About

Creating games and helping the indie space grow

The games division is working hard to release indie games that are always player-focused. The marketing division was created to work hand in hand with other developers, helping them grow their games and reach their audiences. Finally, the content division exists to bring entertainment to people, increase visibility for the indie space, and provide free resources to developers that help them in game design and marketing.

Bicho Project will always be indie, because that is what I, and others involved in this project, believe in. Right now, Bicho Project consists of a very small team, but we are always looking for passionate developers, artists, musicians, and even business-oriented people who want to be part of this industry.

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Bicho Project was born like most indie studios are: out of a love for video games.

After years of interest in games and development, I left my marketing corporate job, moved countries, and began building my own personal project, not only creating games, but also with the idea of helping other indie developers grow their audiences and bring some strategy to the beautiful art they are creating.

Based in British Columbia, Canada, Bicho Project consists of three divisions, all with different roles but working toward the same purpose: growing the indie scene.

The Team

Bicho

Founder

Seth

Head of Programming / Co-Lead Games Division

Want to work with us?

As of right now, given the size of our team and the scope of our current projects, we are not actively looking to expand. However, if you are a junior, senior, or someone who feels they could contribute and align with what we do, feel free to reach out through the form below, and we can get in touch.